- A high Resolution (8k) Terrain Brush Library, All textures in .TIF format. All meshes in .obj.
- Created using Real world Heightfield data (LIDAR) and textured using aerial photography.
- Normal maps, Albedo maps (snow, desert, grasslands, rocky)
- Splatmaps: Slope, Angle, Flow maps
- Tree maps for foliage distribution (only on terrain data that initially contained real foliage)
- LODs for use as game meshes.
- Works great with game engines (CRYENGINE, Unreal Engine 4, Unity) and other 3d software.