'Barracks' from Quixel - Rebirth (Unreal Engine 4)

Quixel's Rebirth is a project I've been working on for the past few months on the run up to GDC. It's a real-time Cinematic in UE4. The primary goal was to try to achieve photo realism in real-time. My tasks were set dressing, environment art, cinematic composition, lighting and visual fx. We made extensive use of Quixel Megascans latest icelandic additions to the library.

Barracks model from Wiktor Ohman.

Watch Quixel's Rebirth:
https://www.youtube.com/watch?v=9fC20NWhx4s

Behind the scenes of Rebirth:
https://www.youtube.com/watch?v=wnt64H-Wouk

Lighting Pass:

Lighting Pass:

'Barracks' from Quixel - Rebirth (Short Film) (Breakdown)

reference image:

Rebirth: Introducing photorealism in UE4