Joe Garth
Joe Garth
Senior Cinematic Artist at Crytek, Singer Songwriter
Frankfurt am Main, Germany

Summary

I'm a cinematic artist at Crytek in Frankfurt Am Main. I also work as a 3d generalist, real-time computer graphics researcher, VR/Interactive experience designer and Lighting Artist.

You can find my latest work here: www.joegarth.com

You can also find my music on soundcloud here: https://soundcloud.com/great-big-things

Skills

CinematicsArt DirectionLighting3D ModelingGame DevelopmentFilm Editing

Software proficiency

CRYENGINE
CRYENGINE
3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Premiere
Premiere
Vegas Pro
Vegas Pro
Unreal Engine
Unreal Engine
Unity
Unity

Reel

Productions

  • Info logo
    • Video Game
      The Mean Greens
    • Year
      2015
    • Role
      Cinematic Artist
    • Company
      Virtual Basement
  • Image 02 642x535
    • Video Game
      Primal Carnage
    • Year
      2012
    • Role
      Cinematic Artist
    • Company
      Lukewarm Media
  • Warface
    • Video Game
      Warface
    • Year
      2014
    • Role
      Cinematic Artist
    • Company
      Crytek
  • Ryse son of rome
    • Video Game
      Ryse: Son of Rome
    • Year
      2013
    • Role
      Cinematic Artist
    • Company
      Crytek
  • Crysis 3
    • Video Game
      Crysis 3
    • Year
      2013
    • Role
      Cinematic Artist
    • Company
      Crytek
  • Crysis 2
    • Video Game
      Crysis 2
    • Year
      2011
    • Role
      Cinematic Artist
    • Company
      Crytek

Experience

  • Cinematic Artist at Crytek
    Frankfurt Am Main, Germany
    November 2009 - Present

    My role at Crytek is Cinematic Artist for various game projects and also marketing/trailers production. I work both in 2d and 3d, and on real-time and offline cinematic projects. I'm an expert user of CryENGINE Sandbox with almost years of experience with the tool.