Mountains Scene - Rendered in CryENGINE (360° panorama)

A small mountains scene I created in CRYENGINE.

3d assets from Quixel Megascans.

Here is a breakdown of my workflow on 80lvl: https://80.lv/articles/tweaking-megascans-for-games/

Joe garth mountains
Joe garth mountains still 03
Joe garth breakdown 02

Here's a technical breakdown of the Physically Based Rendering (PBR).

Joe garth editor

I also made a highly optimized version of the scene ready for VR.